What is Today's Meet?
Users can create an open or closed room where people can either have a discussion or just answer questions. It's simple to use and easy to access. If you want it to be a closed group then you can create a password.
What does this tool means for me as a student in the Education Program?
I have open discussions with my peers about topics with teaching or ideas of different lessons to teach. I can even ask for advice and certain subjects.
What will I do with this tool as a future teacher?
It's an easy to have my students answer critical thinking questions. Through this, I can see where my students are at with comprehension. Also, I can see what they understand and what they don't understand.
PROS of
- Easy to make
- Can create is open or private
CONS of
- Hard for students to find the initial question I ask
- Not very colorful or exciting
How will I use this tool in my classroom to present information?
When my students and I are in the computer lab together, I can have my students go online and answer my question. They can also see what everyone else put.
My students can be able to see the questions and really think about the answer for themselves. They don't need to worry about what others think of them because they can put a nickname. Students can feel free to express themselves.

Share about what your favorite things about Utah are!
4th Grade: Social Studies
UEN Standard:
Objective 1
Classify major physical geographic attributes of Utah.
ISTE Standards:
Knowledge Constructor - I critically select, evaluate and synthesize digital resources into a collection that reflects my learning and builds my knowledge.
Knowledge Constructor - I critically select, evaluate and synthesize digital resources into a collection that reflects my learning and builds my knowledge.
UEN Ed Tech Standards:
Standard 8
Use technology resources (e.g., calculators, data collection probes, videos, educational software) for problem-solving, self-directed learning, and extended learning activities.
Use technology resources (e.g., calculators, data collection probes, videos, educational software) for problem-solving, self-directed learning, and extended learning activities.
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